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[Necromunda] Wait, Those Aren't Eschers!

  The flank is not so much "refused" as "abjured." Fifteen months after the initial "guess I play Necromunda now" happenstance, my Goliaths finally get their day in the sun. Well, their second day. I've used half the crew for a teaching/learning game with the Ocean City TT lads, but this is the first time I've rolled out a proper gang with rosters and everything. This one's off the books, a test game to see if my initial small, elite squad of seven overcooked beefcakes would be a viable replacement for the Eschers in future campaigning. See, while I love the Eschers' aesthetic, concept, and potential, I've been having trouble getting  games  I enjoy out of them. I like games that go the distance and see some trading of pieces, which you don't get with the fast, flighty and fragile lady-type gang. It's possible that a gang who can in theory all roll up with T5 at the  start  might be more my thing. Hedgehog was kind enough to ma...

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