[After Action Report] A Jolly Day Out for the Aristocracy | Eleventh Edition | Strike Force | Necrons vs. Ultramarines
Execute the simulation again ... Ultramarines. Loathe 'em or hate 'em, you can't ignore 'em. The "Space Marines, but better" option has long been a hard-to-reach pimple in a difficult crevice, whether it's Matt the Kraken gleefully chunking two Redemptor Dreadnoughts down my gob or Spike's Land Raider driving over the smoking giblets that used to be the Void Dragon. This week's Bestest Boi in Blue Battle Booties was Sean, my previous doubles associate , running Blades of Ultramar, i.e. Gladius Task Force, but better. I was field testing the new Hand of the Dynasty detachment, underwriting my old flame Obeisance Phalanx with solid, reliable objective play instead of the Disruption jiggery-pokery it's been saddled with for some reason. This 2000 point bundle of fun is a return to some of my old standbys, but with an Overlord for every infantry unit and the newly ennobled Catacomb Command Barge flying around beside. The triumphant return of the...

