Welcome
In the dying days of the forty-first millennium, the Sector Maledicta was beset by then-emergent Necron raiders. Early strikes on Janneria Prime were simple awakenings, attempts to transition off-planet and relocate to St. Wulfruna's Haven.
Unbeknownst
to the Imperium, the shrine world had been a battleground of the War in
Heaven. Before the first humans looked up at the night sky with dreams
of conquest, ancient aeldar fought the Charnovokh dynasty to retreat,
leaving behind them an entity - or artefact - that drukhari legends name
the Mourning Sun.
Aeons later, Phaerekh Tekeshi returned to reclaim what had been lost, and found Astartes waiting. The Mourning Sun was reclaimed, and stars trembled and went dark, and Maledicta itself was lost.
That was then, and this is now.
Since the opening of the Great Rift, Sector Maledicta has been contested for the Imperium by a penitent crusade under Captain Talassar Kaine. Kaine and his company - the Seventh of the Hawk Lords Chapter, in exile - are sworn to hunt the Necron for a hundred years, atoning for the sins of deceit that almost compromised their Chapter's honour. Arrayed against them is a new rising of the ancient Necrons, marshalled by Kopekh the Shrouded, nomarch of Mer'thyr'od and nemesor to the Nekthyst Dynasty.
Please, meet your protagonists.
Force Commander Garbutt
Strengths: Gets Shit Done, hyperfocusing on hobby and storytelling.
Weaknesses: overthinking, perfectionism, scope creep.
Armies: The Sworn (Primaris Astartes)
Supreme Overlord Von
Strengths: forever GM energy, rules deconstruction, speed painter extraordinaire.
Weaknesses: reluctant painter, tilt-prone, never plays the same list twice.
Armies: Nekthyst Dynasty (Necrons)
Kill Teams: Hand of Vengeance (Nemesis Claw)
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